Java Assignment || GTU-B.E || Computer Engineering

Java Assignment – 1


Java Assignment – 2

1 Differentiate between constructor and method of class.
2 Explain: this, super, static, final.
3 Explain all visibility access modifiers.
4 Distinguish between method overloading and overriding with suitable example.
5 Differentiate between interface and abstract classes.
6 With example explain use of finally in exception handling.
7 Explain use of throw in exception handling with example.
8 How do you create a Scene object? How do you set a scene in a stage? How do youplace a circle into a scene?
9 What is a pane? What is a node? How do you place a node in a pane? Can you directly place a Shape or an ImageView into a Scene? Can you directly place a Control or a Pane into a Scene?
10 What is a binding property? What interface defines a binding property? What interface defines a source object? What are the binding object types for int, long, float, double, and boolean? Are Integer and Double binding properties? Can Integer and Double be used as source objects in a binding?

Java Assignment – 3






1 comment:

Anonymous said...

Good work ..

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